Update 0.61


Hiya!

For this update I wanted to create more danger for night time adventuring by adding a new enemy that only appears at night. It has a new move set so be wary watch and learn how it moves to kill it easy with timed hits. Serious fixes too, one that prevented entering certain area (oops sorry miss placed the exit). Been thinking of adding new moves for Simon too like crouch moving and upwards whipping but we shall see. First need to see how they fit the game so they cant be exploited.

Like always saves should be backwards compatible.

Also let me know of any bugs or weird stuff. 

Thanks for reading!


Update v0.61 D14.M09.Y2023

- added new enemy to wooded areas that only appears during the night

- added new enemy blood leech

- added new story event

- added new item

- added new npc

- added new music: fetra theme

- added red color shift to enemies when hit indicating weakness

- added more weaknesses to enemies

- added flower bushes and bushes tile, decor tiles, painting tiles

- added color change to shop text if you cant afford the item

- added xbox controller B (ps controller circle) to close shop

- added gold amount text float after picking up gold bags

- improved how signs work

- minor improvements to what npc's say

- minor improvements to aljiba church

- minor improvements to jova

- minor improvements to fetra

- minor improvements to fetra house

- changes to outside lighting color

- changed shop buttons for buying, xbox controller X and A buy (ps square and X)

- buff: garlic duration increased

- fixed few typos in npc sayings

- fixed zombie die direction again (oops)

- fixed fire elementals dropping blood

- fixed miss placed exit in dead river tunnels

- fixed missing merman 2 dying animation

- fixed missing indicator from mansion doorways

Files

SC v061.zip 26 MB
Sep 14, 2023
SC v061.exe 38 MB
Sep 14, 2023

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