Major Update 0.70
Hiya!
So this update focuses on adding more content and making thing a bit more clear along with polishing. New town Andole it turned out pretty nice. Also first status effect poison was added so make sure you have curing items with you. More status effects to come like: curse, petrify, weaken maybe. Status effects can now also be seen in inventory. Max heart amount and max hp amont are visible as well. Some weapons and items now have damge types that can be seen, such as Vampire killer dealing one holy damage. Decided to add reset to resolution and keyboard control in main menu by pressing F2 key 4 times, incase of poorly/accidentially mapped keyboard controls and resolutions too large or too small.
The Major Update v0.70 D10.M11.Y2023
-added new town: Andole
-added areas
-added new items
-added new story event
-added 2 new enemies
-added new npcs
-added new music tracks
-added more weaknesses to enemies
-added new status poisoned
-added more damage types
-added hud stats to inventory
-added status to inventory to show effects
-added weapon and item damage types icons
-added pressing 4 times F2 in main menu resets resolution and keyboard mappings
-minor improvements to wicker woods
-minor changes to jova holy water seller house
-minor changes to Carmilla cemetary
-minor improvements to jova church
-minor improvements to orb graphics
-minor improvements to boss hp bar graphics
-minor improvements to all candle graphics
-changed exp in inventory to show exp needed instead of current exp
-changed some enemies in debora woods
-increased fireball hit animation speed
-improved coding on several systems: various enemy related, simon attacking, item (there might be new bugs now, hopefully not)
-improved looping on some music tracks
-fixed ai sometimes getting stuck while airborne to walls (still not perfect, working on an overhaul to enemy code)
-fixed not being able to talk to some npcs during the night
-fixed owl reaction to garlic
-fixed holding controller attack button did not speedup talking text scroll
-fixed item text clipping over box in inventory
-fixed keyboard control item equip sound spam
-fixed npc sometimes stopped walking after you talked to them
-fixed day night transition visible in menus
-fixed item use automatic fire, switched to semi automatic (could accidentially cause multi items use)
Files
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Simons Curse
Metroidvania based on Simons Quest
Status | In development |
Author | MetzgerMade |
Genre | Adventure, Action, Platformer, Role Playing |
Tags | 2D, Exploration, Medieval, Metroidvania, Pixel Art, Singleplayer, transilvania |
More posts
- Simons Curse Update 0.8117 hours ago
- Simons Curse Update 0.80AMar 11, 2024
- Simons Curse Update 0.80Mar 06, 2024
- Simons Curse Update 0.78Feb 10, 2024
- Update 0.76Dec 22, 2023
- Update 0.74Dec 05, 2023
- Simons Curse Update 0.73 plus patch notes from 0.71B and CNov 30, 2023
- Critical Fix Update 0.71Nov 13, 2023
- The Polishing Update 0.65Oct 21, 2023
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